List of the Activators
Activators of ExecutableEvents
Here you have the complete list of activators available in ExecutableEvents with their description and specific placeholders. Activators are what trigger your executable event configurations — each activator corresponds to a real Minecraft server event.
Premium activators are labelled with the tag: PREMIUM
Miscellaneous activators
BROADCAST_MESSAGE PREMIUM
- Info: Triggered when a broadcast message is sent to the server.
- Specific placeholders:
- %message%
- %is_async%
CHUNK_LOAD PREMIUM
- Info: Activates when a chunk is loaded in any world.
- Specific placeholders:
- %world%
- %coord_x%
- %coord_z%
- %is_slime_chunk%
- %is_loaded%
- %is_generated%
- %is_force_loaded%
- %is_new_chunk%
CHUNK_UNLOAD PREMIUM
- Info: Activates when a chunk is unloaded from any world.
- Specific placeholders:
- %world%
- %coord_x%
- %coord_z%
- %is_slime_chunk%
- %is_loaded%
- %is_generated%
- %is_force_loaded%
- %is_new_chunk%
CUSTOM_TRIGGER
- Info: Activator that can be executed by running a command, or it can be scheduled.
- This activator is for all plugins; it is explained on custom-triggers.
HANGING_PLACE PREMIUM
- Info: Triggered when a hanging entity such as an item frame or painting is placed.
HANGING_BREAK PREMIUM
- Info: Triggered when a hanging entity is broken by natural causes or by a player.
HANGING_BREAK_BY_ENTITY PREMIUM
- Info: Triggered when a hanging entity is broken by another entity, such as a player or a mob.
LIGHTNING_STRIKE PREMIUM
- Info: Activates when a lightning strike occurs in the world.
- Specific Placeholders:
- %cause% : List of causes
LOOP_SERVER
- Info: Activates repeatedly once per loop cycle at the server level (no player context required).
MAP_INITIALIZE PREMIUM
- Info: Triggered when a map is initialized by the server.
PLUGIN_DISABLE PREMIUM
- Info: Triggered when a plugin is disabled.
- Specific placeholders:
- %plugin_name%
PLUGIN_ENABLE PREMIUM
- Info: Triggered when a plugin is enabled.
- Specific placeholders:
- %plugin_name%
PORTAL_CREATE PREMIUM
- Info: Activates when a nether or end portal is created in the world.
RAID_FINISH PREMIUM
- Info: Activates when a village raid finishes.
- Specific placeholders:
- %badomen_level%
- %heroes% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001"
RAID_TRIGGER PREMIUM
- Info: Activates when a village raid is triggered.
- Specific placeholders:
- %player% : who triggered the raid
- %badomen_level%
RAID_WAVE PREMIUM
- Info: Activates at the start of each village raid wave.
- Specific placeholders:
- %raiders% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001"
REMOTE_SERVER_COMMAND
- Info: Activates when a command is received over RCON (RemoteServerCommandEvent).
SERVICE_REGISTER
- Info: Activates when a service is registered (ServiceRegisterEvent).
SERVICE_UNREGISTER
- Info: Activates when a service is unregistered (ServiceUnregisterEvent).
SPAWN_CHANGE PREMIUM
- Info: Activates when the world spawn point changes.
STRUCTURE_GROW PREMIUM
- Info: Activates when a structure grows in the world (e.g., a tree, mushroom, or bamboo).
THUNDER_CHANGE PREMIUM
- Info: Activates when the thunder state changes in a world.
- Specific placeholders:
- %cause% : List of causes (COMMAND, NATURAL, SLEEP, PLUGIN, UNKNOWN)
VEHICLE_CREATE PREMIUM
- Info: Activates when a player places or creates a vehicle (boat, minecart, etc.).
VEHICLE_DAMAGE PREMIUM
- Info: Activates when an entity considered a vehicle receives damage.
VEHICLE_DESTROY PREMIUM
- Info: Activates when an entity considered a vehicle is destroyed.
WEATHER_CHANGE PREMIUM
- Info: Activates when the weather changes in a world (rain starts, rain stops, etc.).
- Placeholders
WORLD_DAY PREMIUM
- Info: Activates when the world time transitions to daytime.
WORLD_NIGHT PREMIUM
- Info: Activates when the world time transitions to nighttime.
Player activators
LOOP
- Info: Activates repeatedly once per loop cycle, once for each online player.
PLAYER_ADVANCEMENT
- Info: Activates when a player earns an advancement.
PLAYER_ALL_CLICK
- Info: Activates when a player left-clicks or right-clicks.
PLAYER_BED_ENTER
- Info: Activates when a player right-clicks a bed to enter it.
PLAYER_BED_LEAVE
- Info: Activates when a player gets out of bed.
PLAYER_BEFORE_DEATH
- Info: Activates just before a player dies (cancellable — you can prevent the death).
PLAYER_BLOCK_BREAK
- Info: Activates when a player mines or breaks a block.
PLAYER_BLOCK_PLACE
- Info: Activates when a player places a block.
PLAYER_BRUSH_BLOCK
- Info: Activates when a player brushes a suspicious sand or suspicious gravel block.
PLAYER_BUCKET_ENTITY
- Info: Activates when a player captures an entity with a bucket (e.g., a fish or an axolotl).
PLAYER_CHANGE_WORLD
- Info: Activates when a player moves from one world to another.
PLAYER_CLICK_ON_ENTITY
- Info: Activates when a player clicks on any entity.
PLAYER_CLICK_ON_PLAYER
- Info: Activates when a player clicks on another player.
PLAYER_CONNECTION
- Info: Activates when a player logs into the server (does not activate on logout).
PLAYER_CONSUME
- Info: Activates when a player finishes consuming an item (food, potion, etc.).
PLAYER_CUSTOM_LAUNCH
- Info: Activates when a player launches a custom projectile from SCore.
PLAYER_DEATH
- Info: Activates when a player dies.
PLAYER_DISABLE_FLY
- Info: Activates when a player stops flying.
PLAYER_DISABLE_GLIDE
- Info: Activates when a player stops gliding with an elytra.
PLAYER_DISABLE_SNEAK
- Info: Activates when a player stops sneaking.
PLAYER_DISABLE_SPRINT
- Info: Activates when a player stops sprinting.
PLAYER_DISCONNECTION
- Info: Activates when a player logs out from the server.
PLAYER_DISMOUNT
- Info: Activates when a player dismounts from a ridden entity.
PLAYER_DROP_ITEM
- Info: Activates when a player drops an item.
PLAYER_EDIT_BOOK
- Info: Activates when a player edits a book and quill and presses done, or signs the book.
PLAYER_EMPTY_BUCKET
- Info: Activates when a player empties a bucket (e.g., placing water from a water bucket).
PLAYER_ENABLE_FLY
- Info: Activates when a player starts flying.
PLAYER_ENABLE_GLIDE
- Info: Activates when a player starts gliding with an elytra.
PLAYER_ENABLE_SNEAK
- Info: Activates when a player starts sneaking.
PLAYER_ENABLE_SPRINT
- Info: Activates when a player starts sprinting.
PLAYER_ENCHANT_ITEM
- Info: Activates when a player enchants an item at an enchanting table.
- Specific Placeholders:
- %enchants%
- %level_cost%
PLAYER_ENTER_IN_HIS_LAND
- Info: Activates when a player enters their own land or a land where they are trusted (requires the Lands plugin).
PLAYER_ENTER_IN_HIS_PLOT
- Info: Activates when a player enters one of their plots (requires the PlotSquared plugin).
PLAYER_ENTITY_PLACE
- Info: Activates when a player places an entity such as an armor stand, boat, minecart, or end crystal.
PLAYER_EQUIP_ARMOR
- Info: Activates when a player equips a piece of armor.
PLAYER_EXPERIENCE_CHANGE
- Info: Activates when the player's experience changes naturally.
- Specific Placeholders:
- %experience%
PLAYER_FERTILIZE_BLOCK
- Info: Activates when a player uses bone meal to fertilize a block.
PLAYER_FILL_BUCKET
- Info: Activates when a player fills a bucket with water or lava.
PLAYER_FIRST_CONNECTION
- Info: Activates the very first time a player joins the server.
PLAYER_FISH_BLOCK
- Info: Activates when a player reels in their fishing rod while the bobber rests on a block.
PLAYER_FISH_ENTITY
- Info: Activates when a player reels in their fishing rod and the bobber has caught an entity.
PLAYER_FISH_FISH
- Info: Activates when a player reels in and successfully catches something (item or fish).
PLAYER_FISH_NOTHING
- Info: Activates when a player reels in their fishing rod and catches nothing (splash or nothing).
PLAYER_FISH_PLAYER
- Info: Activates when a player reels in their fishing rod and the bobber has caught another player.
PLAYER_FOOD_CHANGE
- Info: Activates when the player's food (hunger) level changes.
PLAYER_HARVEST_BLOCK
- Info: Activates when a player harvests a mature crop block.
PLAYER_HIDE_ENTITY
- Info: Activates when a player hides an entity (PlayerHideEntityEvent).
PLAYER_HIT_ENTITY
- Info: Activates when a player hits an entity.
- Specific placeholders:
- %critical% : true or false (Paper and Paper forks only)
PLAYER_HIT_PLAYER
- Info: Activates when a player hits another player.
PLAYER_INVENTORY_CLICK
- Info: Activates when a player clicks inside any inventory (their own or a container).
- Specific Placeholders:
- %is_shift_click%
- %is_mouse_click%
- %is_left_click%
- %is_right_click%
- %is_keyboard_click%
- %is_creative_action%
- %get_action%
- %before_slot%
- %after_slot%
- %inventory_type%
- %inventory_title%
PLAYER_ITEM_BREAK
- Info: Activates when a player's item breaks from losing all its durability.
PLAYER_JUMP
- Info: Activates when a player jumps.
PLAYER_KICK
- Info: Activates when a player is kicked from the server.
PLAYER_KILL_ENTITY
- Info: Activates when a player kills an entity.
PLAYER_KILL_PLAYER
- Info: Activates when a player kills another player.
PLAYER_LAUNCH_PROJECTILE
- Info: Activates when a player launches a projectile (arrow, snowball, etc.).
PLAYER_LEAVE_HIS_LAND
- Info: Activates when a player leaves their own land or a land where they are trusted (requires the Lands plugin).
PLAYER_LEAVE_HIS_PLOT
- Info: Activates when a player leaves one of their plots (requires the PlotSquared plugin).
PLAYER_LEFT_CLICK
- Info: Activates when a player left-clicks.
PLAYER_LEVEL_CHANGE
- Info: Activates when the player's XP level changes.
- Specific Placeholders:
- %new_level%
- %old_level%
PLAYER_MOUNT
- Info: Activates when a player mounts an entity (horse, pig, etc.).
PLAYER_OPEN_INVENTORY
- Info: Activates when a player opens their inventory.
PLAYER_PARTICIPATE_KILL_ENTITY
- Info: Activates when a player participates in killing an entity (not necessarily the killing blow).
PLAYER_PARTICIPATE_KILL_PLAYER
- Info: Activates when a player participates in killing another player (not necessarily the killing blow).
PLAYER_PICKUP_ARROW
- Info: Activates when a player picks up an arrow entity from the ground.
PLAYER_PICKUP_ITEM
- Info: Activates when a player picks up an item from the ground.
PLAYER_PORTAL
- Info: Activates when a player enters a portal (nether or end).
PLAYER_PROJECTILE_HIT_BLOCK
- Info: Activates when a projectile shot by a player hits a block.
PLAYER_PROJECTILE_HIT_ENTITY
- Info: Activates when a projectile shot by a player hits an entity.
PLAYER_PROJECTILE_HIT_PLAYER
- Info: Activates when a projectile shot by a player hits another player.
PLAYER_RECEIVE_EFFECT
- Info: Activates when a player receives a status effect.
- Placeholders
PLAYER_RECEIVE_HIT_BY_ENTITY
- Info: Activates when a player takes damage from an entity.
PLAYER_RECEIVE_HIT_BY_PLAYER
- Info: Activates when a player takes damage from another player.
PLAYER_RECEIVE_HIT_GLOBAL
- Info: Activates when a player takes damage from any source.
PLAYER_REGAIN_HEALTH
- Info: Activates when a player regains health.
PLAYER_RESPAWN
- Info: Activates when a player respawns after death.
PLAYER_RIGHT_CLICK
- Info: Activates when a player right-clicks.
PLAYER_RIPTIDE
- Info: Activates when a player uses the Riptide enchantment on a trident.
PLAYER_SEND_MESSAGE
- Info: Activates when a player sends a chat message.
- Placeholders
PLAYER_SHEAR_ENTITY
- Info: Activates when a player shears an entity (sheep, mushroom cow, etc.).
PLAYER_SHOW_ENTITY
- Info: Activates when a player reveals a hidden entity (PlayerShowEntityEvent).
PLAYER_SPAWN_CHANGE
- Info: Activates when a player changes their personal spawn point.
PLAYER_SWAP_HAND
- Info: Activates when a player swaps items between their main hand and off-hand.
PLAYER_TAKE_LECTERN_BOOK
- Info: Activates when a player takes a book from a lectern.
PLAYER_TARGETED_BY_AN_ENTITY
- Info: Activates when an entity sets a player as its attack target.
PLAYER_TELEPORT
- Info: Activates when a player is teleported.
- Specific placeholders:
- %teleport_cause% : List of causes
PLAYER_TRAMPLE_CROP
- Info: Activates when a player tramples a crop block and turns it back into farmland.
PLAYER_UNEQUIP_ARMOR
- Info: Activates when a player removes a piece of armor.
PLAYER_WALK
- Info: Activates when a player walks (moves on foot).
PLAYER_WRITE_COMMAND
- Info: Activates when a player sends a command (starts with
/). - Placeholders
Block activators
BELL_RESONATE PREMIUM
- Info: Activates when a bell resonates after being rung.
BELL_RING PREMIUM
- Info: Activates when a bell is rung by a player or projectile.
BLOCK_BURN PREMIUM
- Info: Activates when a block catches fire and begins to burn.
BLOCK_DRY PREMIUM
- Info: Activates when a block dries out (e.g., coral becomes dead coral, farmland dries).
BLOCK_EXPLODE PREMIUM
- Info: Activates when a block explodes (e.g., a bed in the Nether or End, or a respawn anchor).
BLOCK_FERTILIZE PREMIUM
- Info: Activates when bone meal is applied to a block, causing it to grow.
BLOCK_IGNITE PREMIUM
- Info: Activates when a block is ignited (set on fire).
BREWING_START PREMIUM
- Info: Activates when a brewing stand begins brewing.
CAMPFIRE_START PREMIUM
- Info: Activates when an item begins cooking on a campfire.
CAULDRON_LEVEL_CHANGE PREMIUM
- Info: Activates when the water or lava level in a cauldron changes.
CRAFTER_CRAFT PREMIUM
- Info: Activates when a crafter block (1.21+) produces a crafted item.
CROP_GROW PREMIUM
- Info: Activates when a crop grows to its next growth stage.
FLUID_LEVEL_CHANGE PREMIUM
- Info: Activates when a fluid level changes in the world.
ITEMSADDER_PLAYER_BLOCK_BREAK PREMIUM
- Info: Activates when a player breaks a custom block from the ItemsAdder plugin.
LEAVES_DECAY PREMIUM
- Info: Activates when leaf blocks decay naturally after logs are removed.
MOISTURE_CHANGE PREMIUM
- Info: Activates when the moisture level of farmland changes.
NOTE_PLAY PREMIUM
- Info: Activates when a note block plays a note.
REDSTONE_BLOCK_ACTIVATION PREMIUM
- Info: Activates when a block changes state due to a redstone signal.
- Specific placeholders:
- %new_state%
- %old_state%
SCULK_BLOOM PREMIUM
- Info: Activates when sculk spreads and new sculk blooms (1.19+).
SIGN_CHANGE PREMIUM
- Info: Activates when a player edits and confirms the text on a sign.
SPAWN_CHANGE PREMIUM
- Info: Activates when the world spawn location changes.
SPONGE_ABSORB PREMIUM
- Info: Activates when a sponge absorbs water.
TNT_PRIME PREMIUM
- Info: Activates when a TNT block is primed (lit and about to explode).
Entity activators
CREEPER_POWER_CHANGE PREMIUM
- Info: Activates when a creeper becomes powered (struck by lightning).
- Specific Placeholders:
- %power_cause%
ENDERDRAGON_CHANGE_PHASE PREMIUM
- Info: Activates when the Ender Dragon changes its attack phase.
ENTITY_BEFORE_DEATH PREMIUM
- Info: Activates just before an entity dies (cancellable — you can prevent the death).
ENTITY_BREAK_DOOR PREMIUM
- Info: Activates when an entity breaks down a door (e.g., a zombie).
ENTITY_BREED PREMIUM
- Info: Activates when two entities breed together.
ENTITY_CHANGE_BLOCK PREMIUM
- Info: Activates when an entity changes a block state (e.g., an enderman picking up a block, a sheep eating grass).
ENTITY_COMBUST_BY_BLOCK PREMIUM
- Info: Activates when an entity catches fire because of a block (e.g., entering a fire block).
ENTITY_COMBUST_BY_ENTITY PREMIUM
- Info: Activates when an entity catches fire because of another entity.
ENTITY_DAMAGE_BY_BLOCK PREMIUM
- Info: Activates when an entity takes damage from a block (e.g., a cactus).
ENTITY_DAMAGE_BY_ENTITY PREMIUM
- Info: Activates when an entity takes damage from another entity.
ENTITY_DAMAGE_BY_PLAYER PREMIUM
- Info: Activates when an entity takes damage from a player.
ENTITY_DEATH PREMIUM
- Info: Activates when any entity dies.
ENTITY_DROP_ITEM PREMIUM
- Info: Activates when an entity drops an item (on death, or naturally).
ENTITY_ENTER_BLOCK PREMIUM
- Info: Activates when an entity enters a block (e.g., a bee entering its hive).
ENTITY_ENTER_LOVE_MODE PREMIUM
- Info: Activates when an entity enters love mode (ready to breed).
ENTITY_EXPLODE PREMIUM
- Info: Activates when an entity explodes (creeper, TNT minecart, etc.).
ENTITY_PARTICIPATE_KILL_ENTITY PREMIUM
- Info: Activates when an entity participates in killing another entity.
ENTITY_PARTICIPATE_KILL_PLAYER PREMIUM
- Info: Activates when an entity participates in killing a player.
ENTITY_PICKUP_ITEM PREMIUM
- Info: Activates when an entity picks up an item from the ground.
ENTITY_PLACE_EVENT PREMIUM
- Info: Activates when an entity places a block (e.g., an enderman placing a block, a snow golem laying snow).
ENTITY_PORTAL_ENTER PREMIUM
- Info: Activates when an entity enters a portal (nether or end).
ENTITY_PORTAL_EXIT PREMIUM
- Info: Activates when an entity exits a portal on the other side.
ENTITY_PROJECTILE_HIT_BLOCK PREMIUM
- Info: Activates when a projectile fired by an entity hits a block.
ENTITY_PROJECTILE_HIT_ENTITY PREMIUM
- Info: Activates when a projectile fired by an entity hits another entity.
ENTITY_PROJECTILE_HIT_PLAYER PREMIUM
- Info: Activates when a projectile fired by an entity hits a player.
ENTITY_REGAIN_HEALTH PREMIUM
- Info: Activates when an entity regains health (natural regeneration, potions, etc.).
ENTITY_RESURRECT PREMIUM
- Info: Activates when an entity is resurrected by a totem of undying.
ENTITY_SHOOT_BOW PREMIUM
- Info: Activates when an entity (skeleton, pillager, etc.) shoots an arrow with a bow.
ENTITY_SPAWN PREMIUM
- Info: Activates when any entity spawns in the world.
Warning
If the entity is summoned via command, this event fires before the entity fully exists in the world. Add DELAYTICK 1 before any commands that target the entity to ensure it is fully spawned.
ENTITY_SPAWN_TRIALSPAWNER PREMIUM
- Info: Activates when an entity is spawned from a Trial Spawner (1.21+).
- Specific Placeholders:
- %is_ominous%
ENTITY_TAME_BY_ENTITY PREMIUM
- Info: Activates when an entity is tamed by another entity.
ENTITY_TAME_BY_PLAYER PREMIUM
- Info: Activates when an entity is tamed by a player (wolf, cat, horse, etc.).
ENTITY_TARGET_ENTITY PREMIUM
- Info: Activates when an entity sets another entity as its attack target.
ENTITY_TARGET_PLAYER PREMIUM
- Info: Activates when an entity sets a player as its attack target.
ENTITY_TELEPORT PREMIUM
- Info: Activates when an entity teleports (enderman, shulker, etc.).
ENTITY_TRANSFORM PREMIUM
- Info: Activates when an entity transforms into another entity (e.g., zombie → drowned, villager → zombie villager, mooshroom variant change).
Created Oct 26, 2025Last updated Jun 1, 2026 by Ssomar
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