Dependencies:
- PlaceholderAPI
- Math Expansion
ExecutableBlock Files:
- Fairy_Soul.yml
SCore Variables
- FOUND_TREASURE.yml
- FOUND-TREASURE-LOCATION.yml
In this version, this no longer uses luckperms and uses variables instead
Check the other activators in the Fairy_Soul.yml eb file
Just in case you're wondering why the condition is set to "if found treasure is 9" even though it's for the 10th fairly soul. Because unlike block variables, SCore variables have their stuff executed a couple of milliseconds later